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Gear vr apk extractor
Gear vr apk extractor





gear vr apk extractor

cs extension, OVRInput.cs looks like OVRInput . In Unity’s project window, note that C# scripts are displayed without the. Open the script Assets/OVR/Scripts/OVRInput.cs . The scripts that detected controllers were already attached to the prefabs. Now that we are not using the prefabs, we need to attach the right scripts and write additional code to handle controller rotation.įirst, let’s take a look at the code provided by Oculus Utilities. In my previous tutorial, we used the OVRCameraRig prefab from the Oculus Utilities (OVR) package. This is the minimum version of Android that supports the Gear VR. Under the “Other Settings” heading, select “Virtual Reality Supported” and add Oculus to “Virtual Reality SDKs.” Select Android 4.4 Kit-Kat (API Level 19) in the Minimum API Level field under the “Identification” heading. To prepare your project to be built, navigate to File -> Build Settings.

gear vr apk extractor

#Gear vr apk extractor install#

If you are prompted to update the package, follow the prompts to install the update and restart Unity.Ī directory named OVR will be extracted into your project. Import Oculus Utilities into your project by selecting Assets -> Import Package -> Custom Package and choosing the package you extracted. See Oculus Signature File (osig) and Application Signing to create a new signature file.ĭownload Oculus Utilies for Unity 5 from the Oculus Utilities for Unity Site and unpack the zip file on your computer. Create the folder Assets/Plugins/Android/assets, and copy your phone’s Oculus signature file there. To get started, create a new project in Unity.







Gear vr apk extractor